ODYSSEY
Odyssey is my first attempt at cinematic game trailer making, using anamorphic depth of field cameras and environment design. Showcased at Arts Show Pakenham 2022.
PAROXYSM
Inspired by the constant emotional activity that inhabits our minds during this quarantine, Paroxysm is a reflection of the state of mind.
A self unfolding animation that intertwines multiple Physics systems and Kaleidoscopic arrangements to mimic the flux of thoughts in our minds.
Part of the Abstract Animation showcase at Bunjil Place, 2021
flux
Flux is a representation of anxiety and control. My first NFT in collaboration with a musician to try and mimic our state of mind as we navigate through a lockdown and still try to produce work. Utilizing 3D geometry and animated noise via Ableton live, this piece was developed as a part of a residency at Cardinia Cultural Centre for their new gallery.
FLOW
Flow is a journey through sound.
An audio reactive animation that compiles fractal and dispersion based effects on a 3D mesh tailored to a soundtrack, creating a seamless and progressive abstract experience.
Structure
Structure packages conformity and duality.
An abstract representation of how one complies with the norms while suppressing a rather contrasting side. A collaboration piece, Hybrid animation that utilizes a variety of techniques.
Part of the Abstract Animation showcase at Bunjil Place, 2021
Reveries
Reveries is an ethereal landscape made up of the amalgamation of impalpable dreams that reoccur in our minds.
A lucid experience made with 3D stage building and Visual effects compositing.
Containment
Containment tries to depict the false imprisonment we set around ourselves that restricts our potential.
An animation that blends multiple effects in a single scene using fractals, particles and background flares.
struggle
Struggle shows a journey of self-transformation and adaptation.
An animation that uses 3D model channeled through sound. It uses displacement mechanics to show an in depth assessment of movement through sound.
Erratic
Erratic attempts to visualize inner urges that affect our behavior.
A sound driven animation that explores the material attributes combined with light keying to explore a hyper-real aesthetic.